Starfall Spire

A pixel wizard idle game

A wizard's tower under a starry sky, surrounded by familiars

Build a spire from a single apprentice to a tower that bends time. Summon owls, golems and dragons, catch wisps, hatch familiars, ascend for Starsigils, and race everyone on the same seed in the weekly Rift Trial.

Out now for iPhone, iPad and Android™ phones and tablets.

Download on the App Store Get it on Google Play

No forced ads: an ad only plays when you choose one for a bonus. Purchases speed things up or add looks; no part of the game is locked behind them.

Support

Email support@starfallspire.com. A person reads every message, and we reply within 2 business days (Monday to Friday). Answers to the common questions are below.

Cloud save or the Rift ladder not working? status.starfallspire.com shows whether our servers are up, and any problem we already know about.

Add your support info, so we can find your spire and purchases: in the game's Tome tab, under Help, tap Copy support info and paste it into your email. Or tap Email support there, and it's added for you. It has your player and purchase ids, the game's version, your device and its screen size, and what you've bought, but never your save. The privacy policy lists every line.

How do I get my purchases back?

In the Shop tab, under Support the spire, tap Restore purchases. Use the same Apple Account or Google account you bought with. The Archmage's Seal and the Celestial Collection come back on any device signed in to that account, even without a backup of your progress.

Starlight Vault shards become part of your progress when the vault opens, so they come back with your save instead.

How do I move my spire to a new phone?

  1. On the old phone, open the Tome. Under Cloud save, tap Back up now, then Link a device. You'll see an 8-character code.
  2. Within 10 minutes, on the new phone, open the Tome, type the code under Cloud save and tap Join.
  3. Choose Use the cloud save, then, in the Shop tab, tap Restore purchases.

Each code works once. If it runs out, make another. Both phones now share one cloud save, and the newest backup replaces the older one, so play on one at a time.

Other ways: if you set up the new phone from a backup of the old one, your spire may already be there. Or move it by hand: tap Copy save on the old phone, send the text to yourself, and tap Load pasted save on the new one.

My progress is gone or went back. What can I do?

Try these in the Tome tab first:

  1. Backups lists the last few copies the game saved on this device, 10 minutes apart. Tap Restore on one. What you have now is backed up first, so you can switch back.
  2. If you turned on cloud save, tap Restore from cloud.
  3. Reinstalled the game? If another phone or tablet still has your cloud save, link this one to it, as in moving to a new phone.

Still missing? Read what we can restore, then email us.

I paid but didn't get my item.

Close the game and open it again. It checks with the store every time it opens, and anything the store finished arrives by itself. For the Seal or the Celestial Collection, also tap Restore purchases in the Shop tab.

If the game said your purchase is waiting for approval, it arrives once it's approved. Still missing? Email us the order number from your Apple or Google receipt, with your support info from the device you bought on.

How do I get a refund?

Apple and Google take the payments, so refunds go through them:

A refunded item may be removed from the game.

An ad won't load, or I'd rather not see ads.

Ads only play when you choose one for a bonus. Sometimes there's no ad to show, often on a weak connection, so try again later. An ad that's skipped or doesn't load gives no reward, and it doesn't use up one of your daily rewards.

To stop seeing ad offers, turn on Hide optional offers in the Tome's settings. The Archmage's Seal removes ads and gives you the rewards without them. Where the law gives you a choice, Ad privacy choices in the Tome's settings changes your ad consent or opts you out of personalised ads: Your privacy choices has the steps.

Why does my wizard name show as "A Wizard"?

The Rift ladder shows "A Wizard" for a wizard with no name, a name that fails our filter, a name several players reported (until a person on our team reviews it, within two days), or a name a person confirmed breaks the Fair Play rules. When reports or a review hid it, the Rift tab says why, under the name field. To pick a name or change it, use the name field in the Rift tab. The ladder shows it from your next run, unless the Rift tab says a review has locked renames or asks for a made-up name. From version 1.0.2, a made-up name, the kind New name picks, goes on your earlier runs too, every week's: your own ladder shows it at once, and everyone else's within a minute. A run that went on the ladder as "A Wizard" stays that way. One that went on under a name our filter only started catching later shows "A Wizard" now, but it takes the made-up name too. While a review has locked renames, a made-up name puts "A Wizard" on all your runs, and neither the lock ending nor an upheld appeal brings a name back to them. While reports are hiding your name, a new one doesn't help: reports count against your wizard, not just the name, so any name shows as "A Wizard" until the review.

If you think we got it wrong, email us your wizard name, roughly when it happened, and your support info. A person reads every appeal, and we reply within 7 days. The Fair Play rules cover names, reports and cheating.

I found a bug. Where do I report it?

Email us what happened and what you expected, with your phone or tablet model and your support info. A screenshot helps. If a bug gives an unfair edge in the Rift, tell us instead of using it.

How do I delete my data or get a copy?

Your progress is on your device, and Copy save in the Tome gives you all of it as text. Deleting the app erases it there, though on an Android phone or tablet, the device's own backup can keep a copy. If you used cloud save or the Rift, our server has some too: the Tome's Copy my cloud data and Delete my cloud data buttons, under Cloud save, copy or delete it straight away. Delete your data below has the steps. You can also email us for a copy or a deletion, with your support info, and we do it within a month.

Lost progress: what we can restore

Starfall Spire has no accounts, so no login holds your progress. It lives on your device. With cloud save on, the game also keeps a copy on our server and updates it every few minutes.

Keep your spire safe: in the Tome, under Cloud save, tap Back up now once. After that the game backs up by itself.

Delete your data

Starfall Spire has no accounts. Your progress lives on your device: deleting the app erases it there. On an Android phone or tablet, the device's backup to your Google account can keep a copy, which reinstalling the game brings back. That copy goes if you turn off backup on the device or delete its backup in your Google account, and so does the rest of that backup.

If you used cloud save or played a Rift Trial, our server also has a random player id, your cloud save, your wizard name, Rift runs and Rift tries, any name reports you made or got, any reviews of your names, our record if we ever kept you off the Rift ladder, and any rewarded-ad codes from the last two days. You can delete all of it yourself, in the game on a phone or tablet that has your spire:

  1. Open the Tome tab. Under Cloud save, tap Copy my cloud data first if you'd like to keep a copy.
  2. Tap Delete my cloud data, then Delete it all.
  3. If you linked other devices to your spire, do step 2 on each of them too. Until you do, each one still shows cloud save on, but its backups and Rift runs don't go through. Once a day has passed since our server first turned one away, the game turns cloud save off there by itself, the next time it tries. There's nothing left to delete by then, so step 2 just turns cloud save off there at once.

It's gone from our server straight away, for every device linked to your spire, and from our backups within about 30 days. In the apps, it also deletes your purchase history at RevenueCat, the service that checks purchases for us. Your progress on each device stays, and so do your purchases, with your App Store or Google Play account. When the game says your purchase history at RevenueCat is deleted too, tap Restore purchases on the device you deleted from, as Getting purchases back says: that device needs it to have the Archmage's Seal and the Celestial Collection the next time the game opens. On the device you deleted from, cloud save is off until you back up again.

Or email support@starfallspire.com with the subject "Delete my data", and add your support info from a device that has your spire (in the Tome tab, under Help, tap Copy support info). A wizard name alone isn't enough, because names aren't unique. We delete it within a month and reply to confirm, and have RevenueCat delete its record of your purchases too, unless you ask us to keep it. Email us too if the game asks you to about your purchase history at RevenueCat, if you asked us to let you try a feature early (tester codes), or to have your emails to us deleted.

Apple and Google keep purchase records under their own policies; see the privacy policy.

Accessibility

The App Store lists the accessibility features a game supports. We call one supported only when every part of Starfall Spire works with it: the first launch, playing, the Rift, purchases and the Tome. Here's where each one stands today, and how to tell us when something gets in your way.

Supported

Differentiate Without Color Alone
Whatever the game shows with colour, it also shows with words, a mark or a shape. A locked summon reads "???", a claimed Rift tier gets a ✓, and a talent at its top level says "Mastered".
Sufficient Contrast
Every word in the game is easy to read against what's behind it, even on locked cards, rows you can't afford yet and buttons you can't use yet: they look dimmer, but their words don't fade.
Reduced Motion
On iPhone and iPad, the game follows Reduce Motion in your device's settings. Reduced effects in the Tome's settings does the same on any device. With either one on, the menus' animations stop, the screen doesn't shake, the sparks thin out, every bright flash becomes a dim glow, the Rift opens without its swirl, the clouds hold still, and the game jumps where it's going instead of scrolling there. Small things still move on their own paths, like wisps and fireflies, and the game's opening still moves on by itself: tap to move it on, or skip it at any point.
Dark Interface
Every menu and dialog in the game is dark, and the App Store's purchase sheet follows your device's own setting. By default the sky follows your clock, so it's bright by day. To keep the whole game dark, in the Tome's settings set Sky to Always night and turn on Reduced effects: the sky stays night, and every flash becomes a dim glow.

Not yet

VoiceOver and Voice Control
Buttons, tabs and switches have names a screen reader can read, and while a wisp is up in the spire, a Catch the wisp button catches it. In a Rift run, though, wisps are still caught only by tapping one as it drifts, so a screen reader or a voice command can't reach them there, and every Rift run has wisps.
Larger Text
Text stays one size: the game doesn't follow your device's text size, it has no text size setting of its own, and pinch zoom is off.
Captions and Audio Descriptions
Nothing in the game is spoken, so there's nothing to caption, and every sound goes with something you can see. The game's opening tells its story in words on screen, with no narration.

Planned, with no date yet: VoiceOver and Voice Control, once Rift wisps can be caught with them too and we've tried them on a phone, and Larger Text, which means reworking every screen. Hearing from you helps us choose what comes first.

Something gets in your way? Email us what you were trying to do, what stopped you, and any setting you had on, like VoiceOver or Larger Text. There's no need to tell us anything about your health. If you choose to, we use it only to answer you and fix what got in your way, never for ads or anything else, and we never sell it. It stays with your email until 12 months after we close the conversation, or until you ask us to delete it, as our consumer health data policy says. Add your support info if you can: it tells us your device and the game's version. A person reads every message, and we reply within 2 business days.